• Home
  • News
  • About
  • Location
  • Events
  • Membership
  • Sponsorship
  • Pi Wars 2019
  • Wiki
Ipswich Makerspace

Raspberry Pi

Coder Dojo Hints and Tips

September 11, 2018 by Keith Ellis Leave a Comment

Introduction

Following on from out last Coder Dojo we have been reviewing the feedback, it appears everyone had a great time, but most comments were around the available learning resources.  This post will aim to give some guidance on what is available in hard copy form at the Makerspace, where various online resources can be found and how they can be best used at future Coder Dojo’s at Ipswich Makerspace

Coder Dojo Resources

Hard Copy

The Coder Dojo organisation have a large number of resources available online, Until recently their resources were generally community derived and came in the form of two page PDF’s which could be printed out double sided and laminated ready to be used at Coder Dojo’s.  These were (still currently) stored at https://kata.coderdojo.com/wiki/Home_Page. These bite size sheets were called Sushi cards.

Online

The Coder Dojo organisation now comes under the umbrella of the Raspberry Pi Foundation (RPF), so along with Code Club (also owned by RPF) and Raspberry Jams there are massive amounts of learning material in various forms and formats.  The Raspberry Pi Foundation have been working for some time to bring all these resources together on their Projects site, this is work in progress but well progressed now.  This site has pulled together in a consistent format, learning resources from Coder Dojo, Code Club, Raspberry Pi.  This is brilliant work and needs commending, however the resources are formatted for online web viewing and whilst they can be printed this is not ideal since they do not make best use of the paper and quite often use ten or more sheets of paper, in addition, some interactive elements will be missing.

Recommendations for Dojo Attendees

Whilst the Makerspace would love to provide a library of hard copy learning resource, this takes time to prepare and may not cover the content your are interested in. Also with the migration of many of the available materials a to web based format, printing this out is becoming increasingly difficult.

Therefore if possible we feel it would be advantageous and more productive for Dojo attendees to bring a laptop or tablet completer with them, to allow the viewing of online resources whilst working on their projects.

If this is not possible, please do not let this put you off from attending, we will find a method of allowing you to view the online resources or find some suitable hard copy resource for you to use.

Makerspace library

At time of writing (September 2018) we have the following hard copy resources available for use at our Coder Dojo’s.

  • Scratch Sushi Cards  x 5
  • HTML/CSS Sushi Cards x 5
  • MicroBit (MakeCode) Sushi Cards x 5
  • MicroBit (Python) Sushi Cards x 5
  • Scratch (MagPi) book (RPF) x 1
  • GPIO Zero (MagPi)  book x 1
  • Minecraft  (MagPi)  book  x 1
  • Raspberry Pi Sushi cards x 3

These are held at the Makerspace and will be available for any of our Coder Dojo attendees whilst at the space.  All of these resources are available as a free download from the Raspberry Pi website, so if you want to continue to work on your project away from the Makerspace this should not be a problem.

Coding on laptops

Whilst the Ipswich Makerspace make heavy use of Raspberry Pi’s, it is not necessary to code on one, although the Operating System and included software make them very compelling.

It is also possible to code on a laptop, Python and Scratch are both available as downloads for Windows, Mac and Linux computers, many of the resources listed above can also be used directly on a laptop.  If you really want to you can even download and install the Raspbian Operating System onto a USB stick so you can run Raspbian on your laptop, if this is something you would like to do, was can talk you through the process.

We want to enable young people to learn to code, we don’t want to impose any restrictions so if you would rather use a laptop than a Raspberry Pi this is fine, however we are unable to provide laptops for use at our Coder Dojo sessions so you will have to provide your own.  If you need help installing any software we will be happy to provide guidance.

Useful Links

  • Getting Started with the Raspberry Pi Guide
  • Raspberry Pi Foundation
  • Coder Dojo
  • Code Club
  • Raspberry Pi Operating System (Raspbian) download
  • Python3 download
  • Scratch2 download
  • Raspberry Pi MagPi magazine and books.

If you have any questions about the Coder Dojo sessions at Ipswich Makerspace, please make contact via the email address provided on our Dojo page

 

Posted in: Coder Dojo Tagged: Coder Dojo, event, Raspberry Pi, Resource

Successful Dojo

September 9, 2018 by Keith Ellis Leave a Comment

Today we held out first Coder Dojo, we had nine Ninjas (kids) sign up and eight showed up, so a great start. We had themed our first Dojo on the Raspberry Pi, so before every one arrived we setup a Raspberry Pi for each Ninja. Once settled in and after a quick ice breaker we discovered we had a number of skill levels present. Some had never used a Raspberry Pi before, whilst others had used them quite a lot.

The Ninjas all chose something to work on, we had people who had bought their own project to work on, these included robots, breadboard hardware projects, Minecraft projects etc. Whilst others decided to learn how to wire up and programme LED’s as traffic lights, code an adventure game in Python or programme games in Scratch.

All in all, everyone had a great time and it was a shame to have to tell everyone to pack up once the time came to finish up.

I would very much like to thank my co-champions Tim and Sue and also Phil and Andy who did a great mentoring job on the day.

So will there be another Coder Dojo, I’m pretty sure there will be, today was the second Sunday of the month, so it will be nice to run one every second Sunday of the month. I’m currently confirming details with the rest of the team but hope to post details of future Dojos very soon.

Posted in: Coder Dojo Tagged: Coder Dojo, event, Raspberry Pi

Third Ipswich Raspberry Jam

September 3, 2016 by Keith Ellis Leave a Comment

The Makerspace are organising the third Ipswich Raspberry Jam, tickets are now on sale (for free).

Ipswich Raspberry Jam

If you have heard about the Raspberry Pi and want to learn more, already have one but don’t know how to get started then go and register for tickets. We shall be having show and tells, demonstrations, talks and a couple of work shops where you can get hands on with a Raspberry Pi.

If you are keen to show off your project, give a talk on how the Raspberry Pi has influenced or affected you, help out in the workshops or generally to help the event run well, please get in touch. membership@ipswichmakerspace.com

For more information visit the Ipswich Raspberry Jam website.

Posted in: Admin, Raspberry Jam, Raspberry Pi Tagged: Raspberry Jam, Raspberry Pi

Ryanteck Debug Clip

June 24, 2015 by Keith Ellis 1 Comment

The Ryanteck Debug Clip allows the Raspberry Pi serial console to be controlled over a standard USB cable from another computer.  This is great where you have a headless Pi and are unable to get it on the network to SSH in.  Ryanteck have provided instructions for using the Debug Clip with the Linux and Windows operating systems.  But I use OSX on a Mac so I thought I’d give it a go to see if I could get it to work.

Debug Clip

It turns out Ryan picked the Microchip MCP2221 IC as the brains of the board and this IC does not require any drivers on OSX 10.7 or greater.  This is much better than the generic console cable I have been using to date where the driver needs to be re-installed after every OS update.

It was really easy to use, if you want to see how to use it yourself, take a look at this video I produced.

Posted in: Raspberry Pi, Tutorial, Video Tagged: Raspberry Pi, tutorial, video

TractorBot – the winner

February 17, 2015 by Keith Ellis Leave a Comment

Just found this photo of TractorBot, probably should have posted it earlier, but better late than never.

image

Once again, thank you very much Rapid Electronics for the sponsorship.

Posted in: Project Tagged: Raspberry Pi, TractorBot

PiWars 2014 – The TractorBot Story

January 31, 2015 by Keith Ellis Leave a Comment

A great video by Frank recording the journey of the TractorBot journey during the 2014 PiWars competition, and a great story it was, with us coming first in our class!

To read the full story on how we did, see this post

For more information on the competition as a whole, see the official site www.piwars.org

Posted in: Project Tagged: Competition, Piwars, Raspberry Pi, robots

TractorBot line follower by Keith Ellis

December 24, 2014 by Steve Chalkley Leave a Comment

I’m sorry folks, looks like TractorBot was up for a good run in the PiWars line follower contest had a wire not become disconnected. 🙁

Fixed the wire and now look.

by Keith Ellis

Posted in: Project, Video Tagged: FacebookGroups, Piwars, Raspberry Pi, TractorBot

Ipswich Makerspace wins big at PiWars

December 8, 2014 by Keith Ellis 1 Comment
PiWars logo

 

I took part in the Cambridge Jam PiWars event at the weekend, it was held at the Cambridge Institute of Astronomy, me and Phil Willis built the robot and we took part representing the Ipswich Makerspace. It was a great event and many thanks must go to the organisers Mike Horne, Tim Richardson and Andy Batey.

The Event consisted of a number of challenges, more can be found on the PiWars website, but the challenges were as follows:

* Code Quality
* Aesthetics
* Sumo (remote control)
* Straight Line Speed (remote control)
* Obstacle Course (remote control)
* Line Following (autonomous)
* Three Point Turn (autonomous)
* Golf (remote control)
* Object Avoidance (autonomous)

The above challenges were scored and a number of other prizes where awarded, but the main two prizes were awarded for best overall robot, one for under £75 and one for over £75.

We took part in all the challenges with our robot TractorBot, Phil coded all the software whilst I designed and built the hardware!

Sumo
Was interesting, there was a wide variety of bots of different sizes and shapes, our first competitor was a worthy opponent and very balanced and it took a while, but with some skilled control we eventually won. The second round was easy and a bit unfair, Harold was a two wheeled bot, we had more control and power so it was over quickly. Our final competitor was a monster, BiggerTrak was a six wheeled bot with full suspension hiding beneath a pirate ship. We clearly was not going to win this one based on strength, it swamped us, but we knew his control could play up a bit. So we danced around a bit and avoided the monster a few times, but eventually it had to happen, we were pushed out and out of the Sumo challenge.

Straight Line Speed Test
Phil took the controls for this one, it was a straight track with edges and timing was carried out with timing beams and a Raspberry Pi by [PiBorg](https://www.piborg.org/). We were hoping to put bigger wheels on for this challenge to give us a bit more speed, but time just did not allow, accourding to the [PiBorg video](http://youtu.be/nKRGZbmyCiU) it looks like we came 5th, with three very consistent speed runs.

Three Point Turn
I was not very confident with this challenge, mainly because I had not seen the bot attempt it, so we set the bot in the starting box and set it to do its thing. Thanks to Phil, it did reasonably well, getting back tot the start line but not quite back tot he starting box. A much better result than I was hoping for.

Golf
I was really hoping we would do well in this challenge, we had a custom designed ball catcher and restraint system so was hoping to be able to easily pick up the ball and shoot it through the goal. It has worked very well in tests on a smooth surface, however the challenge was on carpet tiles. We picked up the ball shot it through the hole and ….., it wedged in the ball catcher. Eventually we managed to get it in the hole by using the ball restrainer as a bat and kick it through the hole, so we completed it but far slower than we had hoped. I have a feeling the ball may have been very slightly bigger than our test ball, making it wedge, but we live and learn.

Object avoidance
The aim of this challenge was to approach a wall and stop as close as we can without touching the wall. It had to be competed three times and the sum of the distances would be our score. It we hit the wall we got a penalty of 30cm.

Attempt One, we got about 15mm
Attempt 2, we got about 2mm
attempt 3, ouch, we just hit the wall, oh well, lots of other people were doing this also.

Line Following
We had started off wanting to do this with a camera and the Raspberry Pi tracking and following the line with OpenCV, this worked well, but we felt was a little slow. To speed it up we finally decided to use IR line following sensors and in tests it had worked very well.

However on the day, TractorBot just did not want to play ball, we could barely get past the start line, we need to do some investigation as to why it did not work, but at this moment I have no idea what went wrong, this was a big disappointment for us.

Obstacle Course
From the very beginning we had wanted to do well at this challenge, although TractorBot was quite a basic chassis we had designed it to be four wheel drive with a reasonable ground clearance. This was our final challenge and we had done some reconnaissance and had pre-planed our route. So off we went, straight over the polished stones without hardly a hesitation, round the corner and through the mass of square blocks at varying heights, we got though that one too, round another bend and through a slarlam, over the sea–saw and steamed on to the finishing line. Our time 21 seconds, it seemed reasonable to us, we could not have done any better. The judge then confirmed we had been the fastest, bonus, this was our crowning achievement.

Lasercut parts ready for assembly
Gold ball catcher
Sumo protection

Bot wearing Sumo costume with other attachments
All bots, including some non competing
Our prize haul

And the Trophy

Prize Giving
We then all assembled for the prize giving, it was quite tense, we had no idea how we were going to do. But we did end up with a few prizes.

* 1st in the Obstacle course
* Best overall bot in the remote controlled challenges
* Best robot overall in the sub £75 category

So we actually won the big one, the best bot costing less than £75. There were only two trophy’s one for sub £75 and one for over £75 and we had won, what an amazing achievement.

All in all, it was an amazing event and we all really enjoyed it.

We would like to thank Rapid Electronics for their very kind sponsorship as well as Cedarcroft Productions for providing a brilliant laser cutting service and lets not forget the CamJam  team for organising the whole event and of course the support of Ipswich Makerspace

Keith Ellis

Posted in: Raspberry Pi Tagged: Piwars, Raspberry Pi, robots

Our Facebook Group

Don’t forget that we have an active group on Facebook. Click here to join in!

Upcoming Events

  • No events

Recent Posts

  • Tech Blog #1 : 3D printing technologies
  • Adventure #8 – An outdoor adventure
  • Consumer Advice #1 – Samsung C27HG70 setup for Win10 gaming
  • Coronavirus Update
  • Adventure #6 – CNC PCB

Twitter feed

Tweets by @IpswMakerspace

Instagram feed

Copyright © 2023 Ipswich Makerspace.

Omega WordPress Theme by ThemeHall